Private Eye by Activision: Tips Tricks Hints and Strategies

5:50 PM PST, 1/20/2018

The minimum score required in Private Eye by Activision for the Atari 2600 to earn a patch was: Complete Game 3. The best advice in Private Eye is to read the manual, so that you know all of the nuances of the game. The manual gives some really good tips. Make sure both difficulty switches are set to B. Private Eye is a hide and seek style of game that offers you more than you would normally expect. The sleuth "Pierre Touche" and the thief "Henri Le Fiend" are the main stars of all this action. And you are the one that's in charge of Touche's successful performance. The controls are much the same as any normal four way controlled game. Up, down, left, right, and the button to jump. The A/B difficulty buttons control the level of height your player jumps when the button is pushed, one being static and the other being dynamic. If you hold the stick to either direction left or right, the "1935 Model A" car will go faster. When the stick is released, it will go slower. There are five difficulty "levels or cases" from which you can choose. Each higher numbered case has a harder level of difficulty for you to complete, and is more complex in its number of tasks. Each case has a set amount of time to complete each objective. The first case being the easiest at three minutes to complete, and the hardest case, number 5, being twenty minutes. Each case has a theme of what that case is about. Be well informed on what the end goal is to finish that case by reading the manual to be more thorough and on time. It is ideal to make maps of where the objects of interest, buildings, and destinations are while advancing in the game. It is important to know where and when to take an "alley way" or a "short cut". This is to reduce the amount of time that it takes you to get to those specific items for completing the case. Normally there are solid colored "roadblocks" that you can jump over but then there are specially placed striped barricades "detours" that you cannot jump over. That means it's time to turn around and find another path to acquire the needed item. You start the "game" or "case" at the police station with 1000 merit points. The case that you select appears above the timer that is allocated for each case. Each item that you need to find appears on the upper right side. You gain "merits" by finding the items that are stolen and for each person of interest that is secured. You will lose points if you are hit by any of the obstacles or enemies, such as flying birds, potholes, falling bricks, and flower pots. So avoid them at all cost. All of the stolen items and evidence from each case must be found and returned to the rightful owner for inspection at their place of business. Once all the items are returned properly, only then can you capture "Le Fiend" and book him into jail at the police headquarters. When you are ready to submit a world record score for Private Eye by Activision, check the scoreboard here: http://www.twingalaxies.com/private-eye/atari-2600-vcs/ntsc-game-1-difficulty-a-b-points/page/1 And when you've earned your patch, just visit http://www.ActivisionPatches.com

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